Looking for
Both Professional and Personal demo reels provided - For password please contact me via email or LinkedIn. (For applications, the password is provided in my resume)
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Software Knowledge
Maya / Motion Builder
Both hand key and motion capture animation. Extra skills include hard-surface modeling and rigging.Unreal Engine
Real time workflows, setting up blueprints and Animation methods through state machines and sequencer.Blender
Animation, both hand keyed and motion capture. 3D modeling, sculpting and simulation.Shogun Motion Capture
Preparing, Directing, and Acting in a Motion Capture session.Adobe Products
Professional use and knowledge of Adobe Premiere, After Effects, Photoshop and Animate.Substance Painter
Creating photo-realistic PBR textures for use in a real-time.Houdini
Creating crowd simulations, crowd agent setup, promoting agents, animating cycles, and state machine creation.Python
Python programmer streamlining animation pipelines with automation scripts, reducing repetitive tasks to clicks.C++
Creating complex and efficient Game Dev and Virtual Production tools for Unreal Engine 5 with C++.Icons provided by respective software companies
Studio Experience